ABSTRACT Interactive patterns are able to promote
the notion of reusability in groupware application development. Hence, these
patterns support the comprehensiveness of both the interaction design and
implementation while easing code modification for groupware application.
Groupware is used to describe a broad range of technologies that support
person-to-person collaboration. How to design and develop a groupware in an
effective manner remains a research question worth exploring. This paper
introduces a reusable method, patterns, to develop a single shared display
application. Nine different interactive patterns that allow participants to
interact collaboratively or non-collaboratively in a single shared display
application are introduced in this paper. This is followed by the presentation
of our quantitative results on the usability of the interactive patterns and
the reusability of the patterns in designing and maintaining a single shared
display application. From the results, not only are the patterns useful and
easy to understand, the patterns actually ease the process of designing and
maintenance during the application development under a single shared display.
Cite this paper
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