ABSTRACT The number of educational games developed in mobile terminals becomes more and more. The types can be divided into transplanted development and innovative development. Transplanted design is based on existed educational games, and the games are redesigned into mobile terminals, but they have problems about poor user experience and too many similarities between them. This paper analyses the causes of these phenomena and gives some suggestions. According to games from personal computers, their interaction s should be redesigned.
Cite this paper
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