This article describes a user-centred
method used to design innovative pattern recognition software for technical
paper documents. This kind of software can make some errors of interpretation.
It will therefore be important that human operators are able to identify and
correct these mistakes. The identification of errors is a difficult task
because operators need to establish co-reference between the initial document and it interpretation. Moreover,
users must be able to checks the interpretation without forgetting any area.
This task requires the interface is easy to use. The experiments showed that
the sequential display of interpretation is the most effective and that the
interruptions by user reduce task duration. Moreover, queries by the system may
improve error detection. This paper summarizes the main results of the research
conducted in the context of this design for enhance the interface, and
describes the specifications to which it gave rise.
Cite this paper
S. Fleury, É. Jamet, E. Loup-Escande, A. Ghorbel, A. Lemaître and E. Anquetil, "Towards Specifications for Automatic Recognition Software: An Example of a User-Centred Design," Journal of Software Engineering and Applications, Vol. 6 No. 10, 2013, pp. 1-4. doi: 10.4236/jsea.2013.610A001.
 J. Llados, E. Valveny, G. Sanchez and E. Marti, “Symbol Recognition: Current Advances and Perspectives,” In: Graphics Recognition. Algorithms and Applications, Vol. 2390 of Lecture Notes in Computer Science, Kingston, Springer Berlin Heidelberg, 2002, pp. 104-128.
 A. Ghorbel, A. Lemaitre and E. Anquetil, “Competitive Hybrid Exploration for Off-Line Sketches Structure Recognition,” International Conference on Frontiers in Handwriting Recognition (ICFHR), Bari, 18-20 Septembr 2012, pp. 571-576.
 A. Wilson, M. Bekker, H. Johnson and P. Johnson, “Costs and Benefits of User Involvement in Design: Practitionerss’ Views,” Human-Computer Interaction, London, 1996.
 ISO 9241-210, “Ergonomics of Human-System Interaction-Part 210: Human-Centred Design for Interactive Systems,” ISO, 2010.
 R. E. Mayer, “Multimedia Learning,” Cambridge University Press, New York, 2001.
 C. J. H. Ludwig, A. Ranson and I. D. Gilchrist, “Oculomotor Capture by Transient Events: A Comparison of Abrupt Onsets, Offsets, Motion, and Flicker,” Journal of Vision, Vol. 8, No. 114, 2008, pp. 1-16.
 R. Molich and J. Nielsen, “Improving a Human-Computer Dialogue,” Communication of the ACM, Vol. 33, No. 3, 1990.
 D. A. Washburn and R. S. Astur, “Nonverbal Working Memory of Humans and Monkeys: Rehearsal in the Sketchpad?” Memory & Cognition, Vol. 26, No. 12, 1998, pp. 277-286.