ABSTRACT This study develops a computational model for simulation of behaviors of learners under the influence of motivation and engagement environment based on Cellular Automata (CA). It investigates the changing patterns of learners’ behaviors when motivation and engagement environment are assigned with different values respectively. The simulation process indicates that the internal factor, which is the motivation in this paper, plays a key role in changing learners’ behaviors under certain circumstance and the engagement environment also significantly influences learner’s perception. The results obtained also show good agreement with the phenomenon generally being observed in practice.
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