Objectives: The overall aim is to propose a general framework to build any kind of interactive digital atlas. It can be used either as pedagogical support to study human anatomy or as a tool to aid health professionals improving the quality of the human resources formation. Methods: To illustrate the use of the proposed methodology was build an atlas of intracranial human anatomy. We used 3D surface rendering techniques to create a brain atlas that would allow us to correlate bi-dimensional MRI images with 3D brain structures. Results: The system was coded in Java and distributed under GNU/GLP license, making it available to use and/or to expand and serve as an educational tool allow medical students to use it to evaluate the special relationships among structures. Conclusions: The characteristics of the obtained Atlas are essential in the Brazilian public health context, where professionals in several different geographical locations (submitted to distinct informatics infrastructure) need to be trained.
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